Computing Handbook, Third Edition

Author: Teofilo Gonzalez

Publisher: CRC Press

ISBN: 9781439898529

Category: Mathematics

Page: 2330

View: 601

Computing Handbook, Third Edition: Computer Science and Software Engineering mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, the first volume of this popular handbook examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals. Like the second volume, this first volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.
Computing Handbook, Third Edition

Author: Heikki Topi

Publisher: CRC Press

ISBN: 9781439898543

Category: Mathematics

Page: 1522

View: 936

Computing Handbook, Third Edition: Information Systems and Information Technology demonstrates the richness and breadth of the IS and IT disciplines. The second volume of this popular handbook explores their close links to the practice of using, managing, and developing IT-based solutions to advance the goals of modern organizational environments. Established leading experts and influential young researchers present introductions to the current status and future directions of research and give in-depth perspectives on the contributions of academic research to the practice of IS and IT development, use, and management Like the first volume, this second volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.
Computing Handbook, Third Edition

Author: Allen Tucker

Publisher: Chapman and Hall/CRC

ISBN: 1439898448

Category: Mathematics

Page: 3816

View: 268

The Most Comprehensive Reference on Computer Science, Information Systems, Information Technology, and Software Engineering Renamed and expanded to two volumes, the Computing Handbook, Third Edition (previously the Computer Science Handbook) provides up-to-date information on a wide range of topics in computer science, information systems (IS), information technology (IT), and software engineering. The third edition of this popular handbook addresses not only the dramatic growth of computing as a discipline but also the relatively new delineation of computing as a family of separate disciplines as described by the Association for Computing Machinery (ACM), the IEEE Computer Society (IEEE-CS), and the Association for Information Systems (AIS). Both volumes in the set describe what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century. Chapters are organized with minimal interdependence so that they can be read in any order and each volume contains a table of contents and subject index, offering easy access to specific topics.
Computing Handbook, Third Edition

Author: Heikki Topi

Publisher:

ISBN: 1306906040

Category: Electronic books

Page: 1490

View: 477

Computing Handbook, Third Edition: Information Systems and Information Technology demonstrates the richness and breadth of the IS and IT disciplines. The second volume of this popular handbook explores their close links to the practice of using, managing, and developing IT-based solutions to advance the goals of modern organizational environments. Established leading experts and influential young researchers present introductions to the current status and future directions of research and give in-depth perspectives on the contributions of academic research to the practice of IS and IT development, use, and management Like the first volume, this second volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century. "
Human Computer Interaction Handbook

Author: Julie A. Jacko

Publisher: CRC Press

ISBN: 1439829438

Category: Technology & Engineering

Page: 1518

View: 489

Winner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human–Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case studies, and more that exist within a single volume. The book captures the current and emerging sub-disciplines within HCI related to research, development, and practice that continue to advance at an astonishing rate. It features cutting-edge advances to the scientific knowledge base as well as visionary perspectives and developments that fundamentally transform the way in which researchers and practitioners view the discipline. New and Expanded Topics in the Third Edition: HCI and global sustainability HCI in health care Social networks and social media Enterprise social computing Role of HCI in e-Government Role of creativity and cognition in HCI Naturalistic approach to evaluation, persuasion, and globalization The chapter authors include experts from academia, industry, and government agencies from across the globe — all among the very best and most respected in their fields. The more than 80 tables, 400 figures, nearly 7,000 references, and four-page color insert combine to provide the single most comprehensive depiction of this field. Broad in scope, the book pays equal attention to the human side, the computer side, and the interaction of the two. This balanced, application-focused design coverage makes the book not only an excellent research guide but also an authoritative handbook for the practice of HCI and for education and training in HCI.
Parallel and Distributed Computing Handbook

Author: Albert Y. Zomaya

Publisher: McGraw Hill Professional

ISBN: 0070730202

Category: Computers

Page: 1199

View: 283

With over 1,000 pages and a wealth of illustrations and data tables, this handbook offers readers the first information source with the scope to encompass the parallel and distributed computing revolution. Written by an international team of experts, the book summarizes the current state of the art, interprets the most promising trends, and spotlights commercial applications.
Hello World! Third Edition

Author: Warren Sande

Publisher: Simon and Schuster

ISBN: 9781638350514

Category: Computers

Page: 496

View: 455

”Simple yet empowering. Kids will be amazed at how quickly they can get productive.” - James McGinn, Bull Valley Key Features Learn to program with Python, a language designed to be easy for beginners Written by father-and-son team Warren and Carter Sande Colorful pictures, clever cartoons, and fun examples Practice questions and exercises Kid-tested and reviewed by professional educators Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book With this book, ANYONE can learn to write useful programs and games in Python. Designed especially for readers 9-16 years old, this book is easy to read and use. Printed in full color, it’s never boring, with hands-on practice and interesting graphics throughout. Hello World! Computer Programming for Kids and Other Beginners, Third Edition introduces the world of computer programming in a clear and fun style. Using Python, a programming language designed to be easy to learn, each engaging lesson teaches skills that apply to any kind of programming. It brings to life the basic concepts of computing—looping, decisions, input and output, graphics, and more. Now in its third edition, this international bestseller has been fully updated to Python 3 and includes a new chapter about how the internet works. What You Will Learn Install Python and get set up for programming Math and data for programming Building GUIs for your programs Creating simple games Adding comments to your code Graphics, sprites, and collision detection Simulate pets and a lunar landing Where to go next on your programming journey This Book Is Written For Like the previous two editions, Hello World! Third Edition is not just for kids. While the tone is light and engaging, it doesn't "talk down" to the reader, and beginners of any age will love its readability and sense of humor. Written by Warren Sande and his son, Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you can learn to program using this book!
Software Configuration Management Handbook, Third Edition

Author: Alexis Leon

Publisher: Artech House

ISBN: 9781608078448

Category: Computers

Page: 436

View: 517

Software configuration management (SCM) is one of the scientific tools that is aimed to bring control to the software development process. This new resource is a complete guide to implementing, operating, and maintaining a successful SCM system for software development. Project managers, system designers, and software developers are presented with not only the basics of SCM, but also the different phases in the software development lifecycle and how SCM plays a role in each phase. The factors that should be considered and the pitfalls that should be avoided while designing the SCM system and SCM plan are also discussed. In addition, this third edition is updated to include cloud computing and on-demand systems. This book does not rely on one specific tool or standard for explaining the SCM concepts and techniques; In fact, it gives readers enough information about SCM, the mechanics of SCM, and SCM implementation, so that they can successfully implement a SCM system.